The aim of this project is to finish concepts of a half designed post-apocalyptic weapon and then model the finalised design. As this is an industry brief, a number of limitations have been given. With regards to the technical limitations, the asset has to be modelled using no more than 10000 tris (end product was 9975 tris) and textured using a single 1024 texture sheet. This was an industry brief set as a uni project. All information about this project can be found on my blog.